A malicious game server can crash the Godot clients that join it
In Godot 4.0 and later, in games using the engine's standard spawning setup, a peer with authority over the relevant spawner - by default the server the client joins - can crash that client with one crafted packet. su
📄
This source provides headlines only. Use the button below to read the complete article on the original site.
📰 Read the original article on r/netsec
Originally published by r/netsec. Aggregated on AIWithGhost for educational purposes — full credit and traffic to the original publisher.